Maarek Stele

Percentile
44.31%
Std. Deviation
29.34%
Winrate
43.73%
Frequency (in Faction)
17.75%
Count
264
History

Squads

Loadouts

  • 1
    Elusive, Fire-Control System, Marksmanship
    Percentile
    100%
    Std. Deviation
    0%
    vs. Pilot Average
    +55.69%
  • 1
    Collision Detector, Marksmanship, Ruthless
    Percentile
    86.96%
    Std. Deviation
    0%
    vs. Pilot Average
    +42.65%
  • 6
    Marksmanship, Proton Rockets, Ruthless
    Percentile
    78.95%
    Std. Deviation
    16.14%
    vs. Pilot Average
    +34.64%
  • 1
    Crack Shot, Passive Sensors, Ruthless
    Percentile
    77.78%
    Std. Deviation
    0%
    vs. Pilot Average
    +33.47%
  • 3
    Passive Sensors, Swarm Tactics
    Percentile
    74.59%
    Std. Deviation
    27.06%
    vs. Pilot Average
    +30.28%
  • 2
    Marksmanship, Ruthless
    Percentile
    73.89%
    Std. Deviation
    20.56%
    vs. Pilot Average
    +29.58%
  • 9
    Crack Shot, Elusive, Fire-Control System
    Percentile
    68.51%
    Std. Deviation
    20.41%
    vs. Pilot Average
    +24.2%
  • 1
    Electronic Baffle, Fire-Control System, Ruthless, Swarm Tactics
    Percentile
    65.85%
    Std. Deviation
    0%
    vs. Pilot Average
    +21.54%
  • 1
    Debris Gambit, Elusive, Fire-Control System
    Percentile
    62.22%
    Std. Deviation
    0%
    vs. Pilot Average
    +17.91%
  • 1
    Disciplined, Fire-Control System, Marksmanship, XX-23 S-Thread Tracers
    Percentile
    61.9%
    Std. Deviation
    0%
    vs. Pilot Average
    +17.59%
  • 3
    Electronic Baffle, Fire-Control System, Marksmanship, Swarm Tactics
    Percentile
    61.11%
    Std. Deviation
    27.5%
    vs. Pilot Average
    +16.8%
  • 1
    Cluster Missiles, Deadeye Shot, Electronic Baffle, Fire-Control System, Marksmanship
    Percentile
    60%
    Std. Deviation
    0%
    vs. Pilot Average
    +15.69%
  • 8
    Afterburners, Marksmanship, Ruthless
    Percentile
    57.15%
    Std. Deviation
    27.82%
    vs. Pilot Average
    +12.84%
  • 4
    Deadeye Shot, Marksmanship, Shield Upgrade
    Percentile
    52.5%
    Std. Deviation
    2.5%
    vs. Pilot Average
    +8.19%
  • 1
    Fire-Control System, Mag-Pulse Warheads, Predator, Ruthless
    Percentile
    52.38%
    Std. Deviation
    0%
    vs. Pilot Average
    +8.07%
  • 5
    Fire-Control System, Lone Wolf, Mag-Pulse Warheads, Marksmanship
    Percentile
    51.88%
    Std. Deviation
    36.13%
    vs. Pilot Average
    +7.57%
  • 2
    Crack Shot, Fire-Control System, Predator
    Percentile
    50.95%
    Std. Deviation
    10.95%
    vs. Pilot Average
    +6.64%
  • 1
    Crack Shot, Marksmanship, Passive Sensors
    Percentile
    50%
    Std. Deviation
    0%
    vs. Pilot Average
    +5.69%
  • 58
    Afterburners, Fire-Control System
    Percentile
    46.85%
    Std. Deviation
    28.44%
    vs. Pilot Average
    +2.54%
  • 67
    Fire-Control System, Shield Upgrade
    Percentile
    45.88%
    Std. Deviation
    29.32%
    vs. Pilot Average
    +1.57%
  • 1
    Marksmanship, Passive Sensors, Trick Shot
    Percentile
    42.86%
    Std. Deviation
    0%
    vs. Pilot Average
    -1.45%
  • 3
    Concussion Missiles, Disciplined, Fire-Control System, Marksmanship
    Percentile
    42.51%
    Std. Deviation
    26.58%
    vs. Pilot Average
    -1.8%
  • 11
    Fire-Control System, Predator, Swarm Tactics
    Percentile
    41.92%
    Std. Deviation
    29.87%
    vs. Pilot Average
    -2.39%
  • 4
    Cluster Missiles, Elusive, Fire-Control System
    Percentile
    40.95%
    Std. Deviation
    16.66%
    vs. Pilot Average
    -3.36%
  • 5
    Afterburners, Deadeye Shot, Marksmanship
    Percentile
    40.68%
    Std. Deviation
    29.63%
    vs. Pilot Average
    -3.63%
  • 10
    Fire-Control System, Proton Rockets
    Percentile
    40.32%
    Std. Deviation
    29.6%
    vs. Pilot Average
    -3.99%
  • 2
    Cluster Missiles, Deadeye Shot, Fire-Control System, Marksmanship, Munitions Failsafe
    Percentile
    38.18%
    Std. Deviation
    31.52%
    vs. Pilot Average
    -6.13%
  • 3
    Cluster Missiles, Fire-Control System, Marksmanship, Predator
    Percentile
    35.55%
    Std. Deviation
    13.7%
    vs. Pilot Average
    -8.76%
  • 1
    Enduring, Fire-Control System, Marksmanship
    Percentile
    33.33%
    Std. Deviation
    0%
    vs. Pilot Average
    -10.98%
  • 6
    Elusive, Fire-Control System, Mag-Pulse Warheads
    Percentile
    33.07%
    Std. Deviation
    18.93%
    vs. Pilot Average
    -11.24%
  • 2
    Crack Shot, Fire-Control System, Mag-Pulse Warheads
    Percentile
    30.35%
    Std. Deviation
    5.36%
    vs. Pilot Average
    -13.96%
  • 2
    Concussion Missiles, Fire-Control System, Marksmanship
    Percentile
    30.16%
    Std. Deviation
    8.73%
    vs. Pilot Average
    -14.15%
  • 2
    Percentile
    30%
    Std. Deviation
    30%
    vs. Pilot Average
    -14.31%
  • 1
    Concussion Missiles, Deadeye Shot, Fire-Control System, Marksmanship, Munitions Failsafe
    Percentile
    28.57%
    Std. Deviation
    0%
    vs. Pilot Average
    -15.74%
  • 4
    Marksmanship, Ruthless, Shield Upgrade
    Percentile
    25.32%
    Std. Deviation
    20.3%
    vs. Pilot Average
    -18.99%
  • 15
    Fire-Control System, Mag-Pulse Warheads, Marksmanship, Predator
    Percentile
    23.29%
    Std. Deviation
    16.77%
    vs. Pilot Average
    -21.02%
  • 2
    Cluster Missiles, Fire-Control System, Predator
    Percentile
    20%
    Std. Deviation
    0%
    vs. Pilot Average
    -24.31%
  • 2
    Deadeye Shot, Fire-Control System, Swarm Tactics
    Percentile
    19.09%
    Std. Deviation
    1.85%
    vs. Pilot Average
    -25.22%
  • 2
    Fire-Control System, Ion Limiter Override, Mag-Pulse Warheads, Marksmanship
    Percentile
    10.57%
    Std. Deviation
    10.58%
    vs. Pilot Average
    -33.74%
  • 1
    Disciplined, Fire-Control System, Homing Missiles, Marksmanship
    Percentile
    9.52%
    Std. Deviation
    0%
    vs. Pilot Average
    -34.79%
  • 1
    Cluster Missiles, Disciplined, Fire-Control System, Marksmanship, Munitions Failsafe
    Percentile
    9.09%
    Std. Deviation
    0%
    vs. Pilot Average
    -35.22%
  • 1
    Deadeye Shot, Fire-Control System, Mag-Pulse Warheads, Marksmanship
    Percentile
    7.69%
    Std. Deviation
    0%
    vs. Pilot Average
    -36.62%
  • 1
    Disciplined, Fire-Control System, Trick Shot
    Percentile
    6.67%
    Std. Deviation
    0%
    vs. Pilot Average
    -37.64%
  • 1
    Crack Shot, Fire-Control System, Marksmanship
    Percentile
    3.3%
    Std. Deviation
    0%
    vs. Pilot Average
    -41.01%
  • 1
    Disciplined, Shield Upgrade
    Percentile
    2.63%
    Std. Deviation
    0%
    vs. Pilot Average
    -41.68%
  • 1
    Cluster Missiles, Deadeye Shot, Fire-Control System, Marksmanship
    Percentile
    0%
    Std. Deviation
    0%
    vs. Pilot Average
    -44.31%
  • 2
    Disciplined, Fire-Control System, Mag-Pulse Warheads, Marksmanship
    Percentile
    0%
    Std. Deviation
    0%
    vs. Pilot Average
    -44.31%
  • 1
    Cluster Missiles, Fire-Control System, Marksmanship, Munitions Failsafe, Ruthless
    Percentile
    0%
    Std. Deviation
    0%
    vs. Pilot Average
    -44.31%

Squadmates

Storm Squadron Ace
Percentile
61.9%
Std. Deviation
-
Percentile when in Squad
+17.59%
Count (in same Squad)
2
"Deathfire" (TBE)
Percentile
60.88%
Std. Deviation
31.91%
Percentile when in Squad
+16.57%
Count (in same Squad)
15
Seventh Sister
Percentile
59.26%
Std. Deviation
18.52%
Percentile when in Squad
+14.95%
Count (in same Squad)
2
"Scourge" Skutu
Percentile
58.34%
Std. Deviation
16.67%
Percentile when in Squad
+14.03%
Count (in same Squad)
2
Rear Admiral Chiraneau
Percentile
53.67%
Std. Deviation
28.77%
Percentile when in Squad
+9.36%
Count (in same Squad)
58
Morna Kee
Percentile
52.78%
Std. Deviation
13.89%
Percentile when in Squad
+8.47%
Count (in same Squad)
2
"Vizier"
Percentile
51.6%
Std. Deviation
29.56%
Percentile when in Squad
+7.29%
Count (in same Squad)
50
Del Meeko
Percentile
51.07%
Std. Deviation
6.07%
Percentile when in Squad
+6.76%
Count (in same Squad)
2
Tomax Bren (TBE)
Percentile
50.22%
Std. Deviation
29.77%
Percentile when in Squad
+5.91%
Count (in same Squad)
75
Magna Tolvan
Percentile
50.09%
Std. Deviation
30.56%
Percentile when in Squad
+5.78%
Count (in same Squad)
6
Scimitar 1 (BoE)
Percentile
49.98%
Std. Deviation
28.64%
Percentile when in Squad
+5.67%
Count (in same Squad)
7
Vult Skerris (TIE Interceptor)
Percentile
49.91%
Std. Deviation
28.94%
Percentile when in Squad
+5.6%
Count (in same Squad)
6
Flight Leader Ubbel
Percentile
49.21%
Std. Deviation
21.09%
Percentile when in Squad
+4.9%
Count (in same Squad)
5
Darth Vader (BoY)
Percentile
49.01%
Std. Deviation
30.53%
Percentile when in Squad
+4.7%
Count (in same Squad)
75
Captain Hark
Percentile
46.52%
Std. Deviation
17.12%
Percentile when in Squad
+2.21%
Count (in same Squad)
2
Darth Vader (SSP)
Percentile
45.79%
Std. Deviation
27.43%
Percentile when in Squad
+1.48%
Count (in same Squad)
80
Tomax Bren
Percentile
45.79%
Std. Deviation
28.65%
Percentile when in Squad
+1.48%
Count (in same Squad)
118
Obsidian Squadron Pilot
Percentile
45.19%
Std. Deviation
7.34%
Percentile when in Squad
+0.88%
Count (in same Squad)
3
Grand Inquisitor
Percentile
45.06%
Std. Deviation
39.66%
Percentile when in Squad
+0.75%
Count (in same Squad)
5
Captain Jonus
Percentile
44.32%
Std. Deviation
30.86%
Percentile when in Squad
+0.01%
Count (in same Squad)
45
Juno Eclipse
Percentile
44.02%
Std. Deviation
26.3%
Percentile when in Squad
-0.29%
Count (in same Squad)
60
Major Rhymer
Percentile
43.69%
Std. Deviation
30.72%
Percentile when in Squad
-0.62%
Count (in same Squad)
83
Zertik Strom
Percentile
43.43%
Std. Deviation
15.28%
Percentile when in Squad
-0.88%
Count (in same Squad)
5
Ciena Ree
Percentile
42.86%
Std. Deviation
-
Percentile when in Squad
-1.45%
Count (in same Squad)
1
Lieutenant Lorrir
Percentile
42.71%
Std. Deviation
29.05%
Percentile when in Squad
-1.6%
Count (in same Squad)
38
Black Squadron Ace
Percentile
41.56%
Std. Deviation
29.43%
Percentile when in Squad
-2.75%
Count (in same Squad)
55
"Mauler" Mithel (BoY)
Percentile
41.39%
Std. Deviation
27.12%
Percentile when in Squad
-2.92%
Count (in same Squad)
54
"Backstabber" (BoY)
Percentile
40.95%
Std. Deviation
27.54%
Percentile when in Squad
-3.36%
Count (in same Squad)
41
Darth Vader (TIE Defender)
Percentile
39.77%
Std. Deviation
35.46%
Percentile when in Squad
-4.54%
Count (in same Squad)
4
Scythe 6 (BoE)
Percentile
39.77%
Std. Deviation
30.67%
Percentile when in Squad
-4.54%
Count (in same Squad)
8
Iden Versio
Percentile
38.89%
Std. Deviation
-
Percentile when in Squad
-5.42%
Count (in same Squad)
1
Soontir Fel
Percentile
35.74%
Std. Deviation
26.5%
Percentile when in Squad
-8.57%
Count (in same Squad)
19
Rexler Brath
Percentile
34.59%
Std. Deviation
37.34%
Percentile when in Squad
-9.72%
Count (in same Squad)
8
Fifth Brother
Percentile
33.92%
Std. Deviation
24.08%
Percentile when in Squad
-10.39%
Count (in same Squad)
12
"Double Edge"
Percentile
33.33%
Std. Deviation
-
Percentile when in Squad
-10.98%
Count (in same Squad)
1
"Duchess"
Percentile
33.33%
Std. Deviation
-
Percentile when in Squad
-10.98%
Count (in same Squad)
1
Seyn Marana
Percentile
31.15%
Std. Deviation
13.46%
Percentile when in Squad
-13.16%
Count (in same Squad)
10
"Countdown"
Percentile
31.11%
Std. Deviation
24.55%
Percentile when in Squad
-13.2%
Count (in same Squad)
3
Lyttan Dree
Percentile
31.11%
Std. Deviation
3.14%
Percentile when in Squad
-13.2%
Count (in same Squad)
3
Gideon Hask
Percentile
30.86%
Std. Deviation
30.88%
Percentile when in Squad
-13.45%
Count (in same Squad)
8
"Mauler" Mithel
Percentile
29.17%
Std. Deviation
31.46%
Percentile when in Squad
-15.14%
Count (in same Squad)
4
Second Sister
Percentile
28.54%
Std. Deviation
2.23%
Percentile when in Squad
-15.77%
Count (in same Squad)
2
Soontir Fel (BoE)
Percentile
25.93%
Std. Deviation
17.52%
Percentile when in Squad
-18.38%
Count (in same Squad)
6
Darth Vader
Percentile
23.54%
Std. Deviation
24.48%
Percentile when in Squad
-20.77%
Count (in same Squad)
9
"Dark Curse" (BoY)
Percentile
23.47%
Std. Deviation
19.39%
Percentile when in Squad
-20.84%
Count (in same Squad)
2
Gideon Hask (TIE Interceptor)
Percentile
23.17%
Std. Deviation
18.92%
Percentile when in Squad
-21.14%
Count (in same Squad)
4
Academy Pilot
Percentile
22.24%
Std. Deviation
12.15%
Percentile when in Squad
-22.07%
Count (in same Squad)
11
"Wampa" (BoY)
Percentile
20.63%
Std. Deviation
2.45%
Percentile when in Squad
-23.68%
Count (in same Squad)
2
"Deathfire"
Percentile
20.33%
Std. Deviation
27.69%
Percentile when in Squad
-23.98%
Count (in same Squad)
6
Countess Ryad
Percentile
20%
Std. Deviation
-
Percentile when in Squad
-24.31%
Count (in same Squad)
2
"Pure Sabacc"
Percentile
20%
Std. Deviation
20%
Percentile when in Squad
-24.31%
Count (in same Squad)
2
Sapphire 2 (BoE)
Percentile
20%
Std. Deviation
-
Percentile when in Squad
-24.31%
Count (in same Squad)
1
Captain Feroph
Percentile
19.99%
Std. Deviation
18.78%
Percentile when in Squad
-24.32%
Count (in same Squad)
5
"Rampage"
Percentile
19.63%
Std. Deviation
20.05%
Percentile when in Squad
-24.68%
Count (in same Squad)
5
Turr Phennir
Percentile
13.05%
Std. Deviation
13.05%
Percentile when in Squad
-31.26%
Count (in same Squad)
2
Colonel Jendon (BoE)
Percentile
11.29%
Std. Deviation
11.29%
Percentile when in Squad
-33.02%
Count (in same Squad)
2
Gar Saxon
Percentile
11.11%
Std. Deviation
-
Percentile when in Squad
-33.2%
Count (in same Squad)
1
Major Vermeil
Percentile
0%
Std. Deviation
-
Percentile when in Squad
-44.31%
Count (in same Squad)
1
Ved Foslo
Percentile
0%
Std. Deviation
-
Percentile when in Squad
-44.31%
Count (in same Squad)
1

Squad Performance

Squadmate Sets
Performance & Occurance
Note: Frequency scale is not linear in order to reduce clutter.
Squad Sizes
Note: Squad size is omitted if there is not at least one occurance.